On our team of three people, we did not have an artist so I decided to try my best to create the artwork.

Our team's, Not A Single Artist (NAS-UH), logo

One of the first pieces of concept art for the game that depicts one of our bosses

Some UI elements that show how much health a player has
More sprites of items that appear in-game
Chest that gives a player a weapon
Chest that gives a player a weapon
A door to move on to the next level
A door to move on to the next level
A book that provides a player story
A book that provides a player story
A useable music box for a fight
A useable music box for a fight
UI that shows a player what weapon they have selected
Inspiration for what font appears in the game
Concepts for the title screen to our game
 Art that was made for dialogue scenes that appear in our game
Different concepts of our controls screen
Screenshots to show off what the game looks like
A couple of the maps for two levels in our game

A trailer for the game Anamnesis

Full gameplay for the game Anamnesis

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